differant results to rolls on each client

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EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 12 May 2016, 07:25

Ok another 2 Logs for you and i beleive something to do with the doomweavers curses or totems is causing desyncs,mainly the idol of changes removing of magic effects or spell op reduction as whenever i seem to use the tactic of casting a totem of change whilst near a group of enemys then spam boon of chaops for as many curses as possible i seem to desync/freeze within the next 2 turns.Bror and i play with Voice running and have never seen this many desyncs in 1 game before after we noticed them i ran my guys straight at him as i figured a feeze was coming(and it was).in my game he had killed 1 person in his he had killed 5, curses where rolling differant on the doomweavers over and over again eventually it froze and i had to quit logs below ill keep sending in the logs from both sides in hope that it helps guys.Absolutely love the game hope this helps ED

combat EDTHESPOOK.log
(44.76 KiB) Downloaded 83 times
combat_bror_16.05.11.log
(44.44 KiB) Downloaded 85 times

EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 12 May 2016, 10:36

Another game another desync posting logs below
combat edthespook.log
(19.58 KiB) Downloaded 87 times
Combat Talon.txt
(18.99 KiB) Downloaded 89 times
I'll keep the logs coming as i seem to be the desynciest man in the universe hope it helps ED

EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 12 May 2016, 13:20

3 desyncs in a day logs below if i can get 3 more today its my new record(really hope i dont though)
combat EDTHESPOOK.log
(41.34 KiB) Downloaded 91 times
combat Happy.log
(35.51 KiB) Downloaded 83 times
hope it helps ED

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Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: differant results to rolls on each client

Postby Drildgen » 12 May 2016, 14:46

Thank you very very much ED! This will help our programmers figure out where desync happens!!
Good hunting in the streets of Mordheim!

-Drildgen

EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 13 May 2016, 07:29

sweet ill just keep posting them till then.Lemme know if theres anything else that helps and im happy to do that as well(vs a few people could probably record the game as well maybe from both sides if i pull my finger out and installl recording software) heres another log for the mean time
combat EDTHESPPOK.log
(34.67 KiB) Downloaded 81 times
Combat Happy.log
(30.17 KiB) Downloaded 83 times
playing a few games this afternoon as im off work again so no doubt ill have more logs for you then ED

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Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: differant results to rolls on each client

Postby Drildgen » 13 May 2016, 13:12

Do you have full logs enabled? I'm pretty sure this would help greatly!

Here's how to enable full logs:
  • 1) Run Steam and click on LIBRARY
    2) Right click on 'Mordheim: City of the Damned' and select 'Properties'.
    3) In the "General" tab click on "Set Launch Options...."
    4) In the textfield add: -fullLog and then press OK
Thank you very much!
Good hunting in the streets of Mordheim!

-Drildgen

EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 14 May 2016, 15:28

Another 2 logs for you here i have set my logs to full as you asked me too however this is the first time i ever played Garouhop and they have not done the same.hope it helps still i will ask people i already know toi get full logs so i expect ill have some full logs from both sides in the next week or so.Good luck squashing the bug ED


combat EDTHESPOOK.log
(8.96 KiB) Downloaded 80 times
combat Garouhop.log
(8.35 KiB) Downloaded 87 times

Arganan
Posts: 54
Joined: 14 February 2015, 13:38

Re: differant results to rolls on each client

Postby Arganan » 15 June 2016, 05:41

/push
any news about this critical topic?

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Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: differant results to rolls on each client

Postby Drildgen » 15 June 2016, 14:29

Hello!

Don't worry, this hasn't slipped through the cracks nor fallen into the land of the forgotten... We've been pretty busy with the Witch Hunters. Desyncing is an issue that is currently being worked on. Unfortunately, I have no additional information regarding this issue at the moment but keep an eye on the patch notes as we communicate most of our fixes through them.
Good hunting in the streets of Mordheim!

-Drildgen

EDTHESPOOK
Posts: 16
Joined: 03 April 2016, 21:40

Re: differant results to rolls on each client

Postby EDTHESPOOK » 16 July 2016, 15:57

Any progress guys?


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