Driver State Failure on Load

Basic information about troubleshooting problems that you could encounter while playing the game.
troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Driver State Failure on Load

Postby troglodytesrus » 16 February 2016, 21:33

Hi,
Having consistent error for two days now, despite previously running the game with zero issues.
Now every time I load my warband my game freezes in the load screen before shortly giving me blue screen and driver power state failure message.
I have updated all relevant drivers, checked BIOS, checked game cache, tried running in low graphics settings, put documents folder in Full Control and my game has no special characters in the installation file.
I am out of ideas and could do with some help.
Thanks!

Output log:

Initialize engine version: 5.3.2p1 (82077c0be25b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6191]
Renderer: NVIDIA GeForce GTX 960M
Vendor: NVIDIA
VRAM: 1992 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\protobuf-net.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.Data.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\RAIN.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\RAIN.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\RAINMetaform.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\RAINMetaform.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\SharedRuntime.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\SharedRuntime.dll into Unity Child Domain
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\uSequencerRuntime.dll (this message is harmless)
Loading D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\uSequencerRuntime.dll into Unity Child Domain
- Completed reload, in 0.139 seconds
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim_Data\Managed\System.Transactions.dll (this message is harmless)
UnloadTime: 1.096691 ms
Non platform assembly: data-00000000101DB030 (this message is harmless)
Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/Mono/data-00000000101DB030.dll
Non platform assembly: data-000000001023EAA0 (this message is harmless)
Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/Mono/data-000000001023EAA0.dll
Non platform assembly: data-00000000124440A0 (this message is harmless)
Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/Mono/data-00000000124440A0.dll
Rewired: Searching for compatible XInput library...

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Rewired: Found Xinput1_3.dll.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] STEAM MANAGER Steam depot : 276813 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] STEAM MANAGER Steam depot : 276815 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] STEAM MANAGER Steam depot : 276822 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] HERMES RegisterMyrtilus ID = 1 for Object: hermes

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] DB Connector Trying to connec to : URI=file:D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/database/mordheim for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] DB Connector Connection successful for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] TYCHE TYCHE = 1 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] TYCHE TYCHE = 2 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] GAME MANAGER AWAKE for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] COMMAND LINE CommandLine Arguments [0] is D:\Program Files (x86)\Steam\steamapps\common\mordheim\mordheim.exe for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [DEBUG] COMMAND LINE CommandLine Arguments [1] is -fullLog for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] PandoraInput PUSH InputLayers.Count = 1 current = NORMAL for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Shader warmup: 13 shaders 107 combinations 0.500s
00:00:00:000 (0) - [DEBUG] STEAM MANAGER RequestCurrentStats for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] uncategorised Profile Read START for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] uncategorised Profile Read 1 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:00:000 (0) - [INFO] uncategorised Profile Read 2 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
Thread -> id: 1b18 -> priority: 1
Thread -> id: 1934 -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.518716 ms
00:00:00:020 (0) - [INFO] PandoraInput PUSH InputLayers.Count = 2 current = TRANSITION for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2292.
Total: 9.310424 ms (FindLiveObjects: 0.116938 ms CreateObjectMapping: 0.150913 ms MarkObjects: 9.020843 ms DeleteObjects: 0.014222 ms)

00:00:01:099 (0) - [INFO] INIT Welcome to Mordheim V 1.1.4.13 for Object: main_menu

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

00:00:01:099 (0) - [INFO] TYCHE TYCHE = 1 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [INFO] TYCHE TYCHE = 2 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [INFO] uncategorised finished loading for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT0.3210573s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.3302231s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/props.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT0.05018616s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.0527482s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT0.05481529s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.05767632s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT0.02194023s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:099 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.02340221s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:432 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/equipments.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:432 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/mer_captain.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:01:766 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/ska_base.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:02:099 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_matriarch.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:02:429 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/pos_base.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:03:322 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/ska_assassin.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:03:731 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/pos_magister.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:05:030 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/mer_base.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:09:815 (0) - [INFO] TYCHE TYCHE = 3 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:09:815 (0) - [INFO] TYCHE TYCHE = 4 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:16:477 (0) - [INFO] TYCHE TYCHE = 5 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:16:477 (0) - [INFO] TYCHE TYCHE = 6 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:25:261 (0) - [INFO] TYCHE TYCHE = 7 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:25:261 (0) - [INFO] TYCHE TYCHE = 8 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:31:615 (0) - [INFO] TYCHE TYCHE = 9 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:31:615 (0) - [INFO] TYCHE TYCHE = 10 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:37:949 (0) - [INFO] TYCHE TYCHE = 11 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:37:949 (0) - [INFO] TYCHE TYCHE = 12 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:43:712 (0) - [INFO] FLOW main_menu Start Fade for Object: menu_copyright

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:44:762 (0) - [INFO] TYCHE TYCHE = 13 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:44:762 (0) - [INFO] TYCHE TYCHE = 14 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:49:713 (0) - [INFO] PandoraInput Input Layer to be POPPED! = 2 current = TRANSITION To Be Popped TRANSITION for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:49:713 (0) - [INFO] TYCHE TYCHE = 15 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:51:713 (0) - [INFO] TYCHE TYCHE = 16 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:51:713 (0) - [INFO] TYCHE TYCHE = 17 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:58:369 (0) - [INFO] TYCHE TYCHE = 18 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:00:58:369 (0) - [INFO] TYCHE TYCHE = 19 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:06:078 (0) - [INFO] TYCHE TYCHE = 20 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:06:078 (0) - [INFO] TYCHE TYCHE = 21 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:12:640 (0) - [INFO] TYCHE TYCHE = 22 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:12:640 (0) - [INFO] TYCHE TYCHE = 23 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:19:762 (0) - [INFO] TYCHE TYCHE = 24 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:19:762 (0) - [INFO] TYCHE TYCHE = 25 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:21:213 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:21:213 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:23:933 (0) - [INFO] HEPHAESTUS On File Read True for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:23:933 (0) - [INFO] HERMES SendLoadLevel hideoutduration = 1 waitforAction = True waitForPlayers = False for Object: hermes

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:23:933 (0) - [INFO] HERMES LoadLevelRPC hideoutduration = 1 waitforAction = True waitforPlayers = False for Object: hermes

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:23:933 (0) - [INFO] PandoraInput PUSH InputLayers.Count = 1 current = NORMAL for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:23:933 (0) - [INFO] PandoraInput PUSH InputLayers.Count = 2 current = TRANSITION for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:24:930 (0) - [DEBUG] LOADING UnloadUnusedAssets for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1204 unused Assets to reduce memory usage. Loaded Objects now: 14909.
Total: 91.234406 ms (FindLiveObjects: 1.682963 ms CreateObjectMapping: 0.782617 ms MarkObjects: 87.195686 ms DeleteObjects: 1.570370 ms)

00:01:24:963 (0) - [DEBUG] LOADING GC Collect for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.754486 ms

Unloading 1481 unused Assets to reduce memory usage. Loaded Objects now: 3664.
Total: 29.061146 ms (FindLiveObjects: 1.008197 ms CreateObjectMapping: 0.429037 ms MarkObjects: 18.578575 ms DeleteObjects: 9.042571 ms)

00:01:25:974 (0) - [INFO] LOADING Loading Level:hideout for Object: pandora

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.543111 ms
00:01:27:468 (0) - [INFO] TYCHE TYCHE = 26 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SIGMARITE_MATRIARCH for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_matriarch_base_menu0.0509491s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.05376434s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/equipments.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_matriarch.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.109734s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.113152s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:NOVICE for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.09126282s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.09606934s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_novice.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_base.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.737915s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.741241s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER_SUPERIOR for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0002365112s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.00478363s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_superior.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.858147s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.860954s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0002441406s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.004821777s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_sister.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.596321s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.599136s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:NOVICE for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001449585s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.003013611s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.6707306s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.6723328s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SIGMAR_ZEALOT for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001373291s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002700806s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_zealot.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.554871s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.557671s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0002441406s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.004737854s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.3404694s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.3421021s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001373291s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002738953s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.560051s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.5633621s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:AUGUR for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001525879s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002906799s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/sis_augur.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts1.353775s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth1.355675s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.001846313s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.003318787s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 27 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SIGMARITE_MATRIARCH for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_matriarch_base_menu0.0001525879s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002891541s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.2155151s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.2172623s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.004455566s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.005950928s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 28 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER_SUPERIOR for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001525879s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002861023s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.4960785s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.4989319s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.006950378s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.009529114s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 29 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:AUGUR for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.00025177s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.004882813s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.1745148s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.1763916s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.004432678s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.005981445s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 30 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:NOVICE for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001525879s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.003036499s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.1852188s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.1868591s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.003929138s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.005393982s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 31 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001449585s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002853394s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.3367462s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.3383484s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT0.005744934s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING iNIT uNIT gENERATE uNIT fINISHED0.007209778s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] TYCHE TYCHE = 32 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SIGMAR_ZEALOT for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001525879s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002853394s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.492775s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.4943924s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] WARBAND Instantiate UnitMenuControllers:SISTER_SUPERIOR for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Load Character Prefab prefabs/characters/sis_base_menu0.0001449585s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Prefab 0.002799988s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Bodyparts0.04354858s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] LOADING Instantiate Character Cloth0.04535675s for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] uncategorised Instantiating Banner = banner_dis_00_sister_01 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [INFO] uncategorised Loading AssetBundle : D:/Program Files (x86)/Steam/steamapps/common/mordheim/mordheim_Data/StreamingAssets/asset_bundle/props.assetbundle for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] uncategorised Instantiating Idol = idol_dis_00_sister_01_menu for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] uncategorised Instantiating Map = map_table_dis_00_sister_01_menu for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] uncategorised Instantiating Pawn = map_table_dis_00_sister_01_menu for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

00:01:27:468 (0) - [DEBUG] SAVE MANAGER SaveCampaign : campaign id = 0 for Object: NULL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

User avatar
Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: Driver State Failure on Load

Postby Drildgen » 16 February 2016, 21:54

Thank you for reporting this issue troglodytesrus! Another version of the game will be available shortly and you should try again later tonight. If you still have the issue later tonight and/or tomorrow, please report it back on this topic.

Sorry for the inconvenience.
Good hunting in the streets of Mordheim!

-Drildgen

troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Re: Driver State Failure on Load

Postby troglodytesrus » 17 February 2016, 09:30

Thanks for the reply. I'll give it a go again tonight and tomorrow and come back if its still giving me trouble.

troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Re: Driver State Failure on Load

Postby troglodytesrus » 17 February 2016, 22:08

Sadly despite installing tonight's quickfix I am still having this issue, when loading my level 4 warband, or when starting a new one.
I've updated every driver i possibly can, and run a system file check which found no issues.
Any other potential solutions?
Thanks!

User avatar
Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: Driver State Failure on Load

Postby Drildgen » 17 February 2016, 22:47

The best I can personally do, is to ask you to follow these steps of troubleshooting guidelines found on these forums! Click on this link for all the information: viewtopic.php?f=72&t=1679

If, after all those steps, the problem persists, please let us know!

Sorry for the inconvenience,
Good hunting in the streets of Mordheim!

-Drildgen

troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Re: Driver State Failure on Load

Postby troglodytesrus » 18 February 2016, 09:29

I have done all of those steps, and more! :)
Unfortunately still having no success, I've raised the request with the support team and when I eventually figure things out I will post it here to try and help anyone else having the same problem.

troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Re: Driver State Failure on Load

Postby troglodytesrus » 21 February 2016, 17:00

I created a new warband (my prev one, sisters, was lvl 4) and this one was playable, and I got it to level 4 again yesterday before stopping playing. However now when I try to load this new warband I am also having the same crash error.

User avatar
Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: Driver State Failure on Load

Postby Drildgen » 22 February 2016, 14:45

Greetings troglodytesrus,

Could you please re-load your game to reproduce the crash send all your crash logs to logs@rogue-factor.com with a link to this topic in the body of your e-mail. We will need them in order to figure out what's going on with your saved games :)

Thank you for your patience,
Good hunting in the streets of Mordheim!

-Drildgen

troglodytesrus
Posts: 15
Joined: 16 February 2016, 21:22

Re: Driver State Failure on Load

Postby troglodytesrus » 25 February 2016, 11:40

I've provided all this to the support team on 17th, however I'm still waiting for a reply. Sadly the game is still unplayable for me with any warband the moment is goes above level 4 :(

User avatar
Drildgen
Posts: 564
Joined: 07 November 2014, 15:32

Re: Driver State Failure on Load

Postby Drildgen » 25 February 2016, 14:37

I was the reply... Sending your logs to us won't get replied to. The information you sent was given to our programmers to help them figure out what's happening with certain type of bugs. Keep an eye out for patches and updates as we're actively working on fixing more and more of these issues.

Best regards,
Good hunting in the streets of Mordheim!

-Drildgen


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