Levels of the mission

General discussion with other Mordheim: City of the Damned players.
ChauveSouris
Posts: 20
Joined: 20 October 2015, 15:38

Levels of the mission

Postby ChauveSouris » 20 October 2015, 16:28

Hi all,

When starting a mission, there is a difficulty level:
- normal
- hard
- brutal
- deadly

What does it meens? I guess it is link to the difference of level between my team and the other team, but does someone have more precision?

What about the wirdstone level?

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Morjax
Posts: 178
Joined: 19 September 2014, 16:22
Location: USA - Central Time (GMT -0600)
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Re: Levels of the mission

Postby Morjax » 20 October 2015, 17:32

Here's from a recent content update changelog:

Increased difficulties modifier as following:
Normal: Remains as it is right now
Hard: Wounds remains at 20%, Damage bonus increases to 15%
Brutal: Wounds remains at 30%, Damage bonus increases to 25%
Deadly: Wounds remains at 40%, Damage bonus increases to 35%
Reduced rewards gathered when winning as following:
Normal: Remains as it is right now
Hard: 40%
Brutal: 45%
Deadly: 50%


Hope that helps!

ChauveSouris
Posts: 20
Joined: 20 October 2015, 15:38

Re: Levels of the mission

Postby ChauveSouris » 20 October 2015, 21:20

That help a lot, but I am not sur I understand...

Let say that I start a hard mission with a team whose rating is 500.
- Does it mean that the opposite team has a rating of 500 point as well, but will have a 15% bonus damage?
- Or does it mean that the opposite team has something like 600 points, and that the average damages that they do is 15% higher than the damage of my teem ?

drenzul
Posts: 187
Joined: 29 September 2015, 12:19

Re: Levels of the mission

Postby drenzul » 26 October 2015, 19:56

The enemy warband will be either 0-5% more powerful than you (normal) or 0-10% more powerful (all other options) in terms of warband rating.

The numbers he listed above are flat % bonuses the AI gets to it's damage and HP on all it's characters to compensate for the fact its kinda retarded at the moment ;)

drenzul
Posts: 187
Joined: 29 September 2015, 12:19

Re: Levels of the mission

Postby drenzul » 26 October 2015, 20:01

So Example, if you warband rating is 1000.

Normal - Enemy warband between 1000 and 1050, +10% wounds, +10% damage
Harder modes - Enemy warband between 1000 and 1100, +x% wounds, +x% damage (according to the numbers above)

The loot numbers are for the loot remaining on the map at the end of the mission.
So if you full-looted the whole map they would be irrelevant, but of what is left, you get the % shown depending on the difficulty.

Also the harder missions are more likely to have higher loot levels.

I think Normal missions can only have a maximum of 'Average' loot/wyrdstone
Hard can have up to 'Good'
Brutal and Deadly can have 'Exceptional' levels.

This does seem to affect both the quality and amount of loot.


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