Missing skill

Discuss about the Skaven of Clan Eshin warriors, builds, skills, equipment, strategy and more!
Olliesmith6121

Missing skill

Postby Olliesmith6121 » 27 November 2015, 11:14

I may have missed it but I can't see tail fighter on the skills list?

This is one of the best skills I used when playing the real game.

Astralwyrm
Posts: 256
Joined: 08 July 2015, 11:47

Re: Missing skill

Postby Astralwyrm » 27 November 2015, 12:43

Tail fighting does sound cool. Triple wielding swords, dual wielding and two handing with a shield on tail. Probably also why it hasn't been implemented. If it is not an animation issue. =(

askanbr
Posts: 4
Joined: 20 November 2015, 21:52

Re: Missing skill

Postby askanbr » 29 November 2015, 22:18

wait, could skaven do that? Cuz looks awesome!!

Twahn
Posts: 178
Joined: 20 November 2014, 22:49

Re: Missing skill

Postby Twahn » 10 January 2016, 17:09

Its not there.

I imagine animation issues and balance as well excluded it.

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Mikkel
Posts: 54
Joined: 03 October 2014, 19:36

Re: Missing skill

Postby Mikkel » 14 March 2016, 08:30

It's just one of those things that are insanely complicated to implement in software yet comparatively simple in a tabletop game. While it's a pity, I understand why they'd leave it out.

Cpt Smeea

Re: Missing skill

Postby Cpt Smeea » 27 November 2016, 06:31

I don't feel this would be that hard to get working. So just to get this straight: this would be OP, the skaven cannot have 3 weapon. BUT what if the furry little bastards just get a little DMG boost ? Let's say 3-5% on basicly skill and 6-10% ön master? Ofc. they get a small dagger and thier tail will wrap around it (for visuals). I don't think it would be OP since posessed heroes allready have this kind of stuff for free whit an extra effect and they are not paying and spending skill points on it.

Ooooooo please make this happend, it would be rly badass

-Cpt.Smeea-


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